Posts Tagged ‘ LogoMotion ’

Raiderbot X, 23 Days to Robot Ship: Lego Minibot!

Minibot proof of concept out of old Lego parts. The purple arms push against the pole, which angles the wheels into the pole to create a horizontal vector just strong enough to keep the bot on the pole. Took about two hours to make.

The bot is climbing up a 40 inch metal pole that is embedded in the concrete floor of our garage (for reasons beyond my imagination). Climb speed is about 6 in/s. Power is provided by a 13-year-old 9V Lego motor that is the wimpiest of the wimpiest Lego motors out there. It is being run on 12V.

The TETRIX motor we will be using in our actual minibot has 21.7 kg-cm of torque. This motor exerts no more than 200 g-cm of torque.

This is the first time in six or seven years I’ve put anything together with Legos. I think I’ve lost one of my tubs—I made this robot out of what few parts I could find. I need more gears!

Credits to my mother for taking the videos!


Raiderbot X Meeting 2, 42 Days to Robot Ship

Meeting time: 15:00 to 19:00.

Continued talk about end effector design. We built prototypes and tested them in the shop, but just as Will was showing the old triangular scissor lift and I was wondering why there were suddenly so few people, my sister ran in and told me Mr. C (my youth symphony director) was looking for me.

Okay, major slip-up on my part.

Panicked, I promptly ran out of the shop, simultaneously realizing that I had left my violin in my locker and that that was why I felt something was awry as I walked away from my locker earlier today. In the orchestra room, I grabbed and opened a random violin case off the shelves only to discover a long-neglected violin with all four pegs loose and strings going everywhere (and collapsed bridge, needless to say). Fortunately, the next violin was in decent condition, albeit I had to play without a shoulder rest. It wasn’t my first time. It probably won’t be my last.

Halfway through rehearsal, I realized there was a (robotics) team budget meeting at 7:00 I had assured Will I would be at.

I hope never to be so stupid again.

Raiderbot X Meeting 1, 43 Days to Robot Ship

Meeting time: 15:00 to 21:00.

Printed 73-page game manual. Everyone should read the rules!

Reconsidered different drive designs (swerve, mecanum, simple, treads, omni, casters) and decided to go with swerve over mecanum in a 10-7 vote. Note the total number of votes. We have 46 people on our roster. Granted, the five PR people and some others who were working on the battery cart were not counted in that total, but I should’ve called for mandatory strongly recommended attendance for these first few days.

Also started talk about end effector design and minibot ideas. We need to nag people to come to meetings.

One thing I’ve now noticed is that if I have an idea and put off implementing it, I eventually argue myself into thinking it’s a stupid idea or other things turn up that distract me. The greater the time passed, the less likely I am to actually do it. Obviously, if I neglect to write such ideas down, I simply forget them.

I need to execute.

Raiderbot X Meeting 0, 45 Days to Robot Ship

Meeting time: 9:00 to 14:00.

Read the rules.

We hosted a team from Canby, OR per their request for a place to brainstorm after the Kickoff. Our classroom was packed.

Will wanted to set up a mock field using tape and play the game using human robots, but as LogoMotion is a very three-dimensional game, that plan was scrapped.

We identified the three parts of our robot: the drivetrain, the end effector, and the minibot. The chassis will simply be anything to hold the system together. The team was split into three groups to come up with ideas. At the end of the day, these were presented to the team.

Here are some pictures:

Design process

Design process

Minibot ideas

Minibot ideas

Drivetrain ideas

Drivetrain ideas

UPDATE 1/15: In retrospect, playing the game would have been very useful. At least, I can see now what Will was thinking by suggesting we play the game before doing anything. Before designing, we needed to identify the functions of our robot, and to do that, we needed to decide on a strategy. Strategy is a lot easier to explore when we can watch (or play) the game.

FIRST Robotics 2011: LogoMotion

FIRST Robotics 20th season finally started! Here comes another six weeks of the hardest fun in the world.

This is Team 955’s 10th anniversary as well. Raiderbot X!

LogoMotion: game video here. It looks awesome.

Lots of people at Kickoff at LaSells Stewart Center. I am surprised at how many rookie teams there are this year compared to the number of veteran teams (maybe my memory is just bad). There are now more than 2000 teams in total.

First thoughts:

  • Rack ‘n Roll!
  • Minibot is awesome!
  • Lots of sensors and camera tracking; this should be fun.
  • Need reliable autonomous to use that ubertube.
  • Center field is going to be chaotic.
  • Can we just shoot the minibot to the top using a spring?